Regeneration

Class HH: Regular Human

Low Class LL: Heals quicker than normal human. For peak human characters.

Class LL: Faster healing ability for normal wounds. In machines and vehicles, this would be regenerating basic exterior damage.

Class ML: Able to heal wounds that would normally leave large scars. In machines and vehicles, this would be regenerating damage that would normally leave large dents and openings.

Class HL: Able to regenerate some severed body parts like fingers, arms, legs. In machines and vehicles, this would be regenerating some interior damage, and some minor critically damaged or destroyed parts.

Class LM: Able to regenerate limbs/fatal wounds. Still die from decapitation. In machines and vehicles, this would be regenerating minor parts and more extensive internal damage.

Class MM: Able to regenerate from decapitation. In machines and vehicles, this would be regenerating from the destruction of critical parts such as the engine.

Class HM: Able to regenerate from being blown into pieces.

Class LH: Able to regenerate from a puddle/drop of blood, or a small piece of your body.

Class MH: Able to regenerate from being vaporized/dust.

Class XH: Able to regenerate from a single molecule/atom/particle.

Class LG: Able to regenerate as long as your disembodied consciousness exists/regenerate from other realms.

Class MG: Able to regenerate from nothing.

Class HG: Able to regenerate even if your existence is erased and the reality you are within is destroyed.

Class TG: Able to regenerate even if you are erased from both existence and nonexistence.